Welcome to Sound Motives studio
Sound Motives studio works across radio, podcast and voice projects for publishers, brands and broadcasters.
With over 10 years of experience producing audio projects of various kinds, Sound Motives studio launched in 2017 and has produced projects for clients across podcast and voice.
I began my career in radio, working at independent production company Somethin’ Else in 2008. With much of my time spent producing radio shows across various BBC networks, I took time away from the radio department in 2011 to gain my first experience in combining audio with technological innovation. Working in the digital department, I produced the Cannes Lion winning The Nightjar binaural iPhone game with Wrigley’s.
I left Somethin’ Else in 2013 to launch Mistral Productions, with Gilles Peterson and Simon Goffe, producing work for British Airways, New Zealand Air, Polydor, Rockstar Games and Universal. In 2015, with support from WeTransfer, we began developing a new online radio platform, Worldwide FM, and in September 2016, we launched the station, broadcasting 24 hours a day, with 40 hours of original radio programming each week.
In 2017, following rapid growth and successful content partnerships with Ace Hotels and Lufthansa, Worldwide FM won the industry-leading Radio Academy’s ARIAS Online Radio Station of the Year Award.
In October 2017, I left to launch Sound Motives studio, and have worked with BBC, The Economist,
EY, The Guardian, Google, The Telegraph, WeTransfer and more.
Below are a selection of recent projects, as well as some personal inspirations.
For a complete archive, head over to the blog.