Sound Motives studio
Sound Motives studio provides consultancy and production services for podcast and voice projects.
With over a decade of audio and editorial experience, we can help you develop, design, and realise your project, ensuring it works for the platform and resonates with your audiences.
Sound Motives studio launched in 2017 and has produced work for Apple Music, the BBC, The Economist, EY, The Guardian, Google, Strrr TV, The Telegraph, Vinyl Factory, WeTransfer and more.
Below are a selection of recent projects alongside work that’s inspired us. For a complete archive, head over to the blog.
I began my career in radio, working at independent production company Somethin’ Else in 2008. With much of my time spent producing radio shows across various BBC networks, I took time away from the radio department in 2011 to gain my first experience in combining audio with technological innovation. Working in the digital department, I produced the Cannes Lion winning The Nightjar binaural iPhone game with Wrigley’s.
I left Somethin’ Else in 2013 to launch Mistral Productions with Gilles Peterson, producing work for British Airways, New Zealand Air, Polydor, Rockstar Games and Universal. In 2015, with support from WeTransfer, we began developing a new online radio platform, and in September 2016, Worldwide FM was launched, broadcasting 24 hours a day, with 40 hours of original radio programming every week. In 2017, following rapid growth and successful partnerships with Ace Hotels and Lufthansa, Worldwide FM won the industry-leading Radio Academy’s ARIAS Online Radio Station of the Year Award.
In October 2017, I left Mistral to launch Sound Motives studio focusing on podcast and voice projects.